Post by RABDOM on Aug 22, 2016 23:40:04 GMT
Because of how roleplaying works, evolution on NES is going to differ from Pokemon to Pokemon. We will make sure to cover everything in this thread. If you have any questions, feel free to message RABDOM or post in the site manufacturing board.LEVEL EVOLUTION !Pokemon that evolve via evolution will evolve as they should. If they need to evolve at a certain time of day, make sure that it is the correct time needed in the thread that they will evolve in. Note that while a Pokemon can stop itself from evolving, that will become trickier the stronger they become without an Everstone.Stone evolution works the same way as both the anime and the video games. Just give the stone to the Pokemon you want, when you are ready to evolve them.
STONE EVOLUTION !AFFECTION-BASED EVOLUTION !Affection based evolution is a little bit trickier on NES than in the games. On NES, if your Pokemon needs to evolve via having a lot of affection for the trainer. To make this fairer and simpler, you must have your character and their Pokemon interact in at least 20 posts, or the Pokemon must be mentioned out with it's trainer interacting with them. If your Pokemon is holding a Soothe Bell, that number of posts with drop to 10. After that, the Pokemon can evolve anytime you want it to. If it needs to evolve during a certain time of the day in order to evolve, make sure it is that time of day in the thread you'll be evolving your Pokemon in.
In the case of Sylveon, so long as you have the needed threads, your Eevee can evolve into a Slyveon at dusk or dawn.